VFX Supervisor / Creative Technologist · VES Member

  • Los Angeles, California USA
  • IMDb
  • LinkedIn
  • Email
  • CV
Poster for Finch

CG Supervisor

Click for details
Poster for Pokémon: Detective Pikachu

Sequence Supervisor

Click for details
Poster for Maleficent: Mistress of Evil

Environments Supervisor

Click for details
Poster for Kraven the Hunter

Visual Effects Supervisor

Click for details
Poster for Pinocchio

Digital Effects Supervisor

Click for details
Poster for The Lion King

Environments Lead

Click for details
Poster for The Jungle Book

Creature FX

Click for details
Poster for Pirates of the Caribbean: Dead Men Tell No Tales

Creature FX Lead

Click for details
Poster for Bullet Train

CG Supervisor

Click for details
Poster for WandaVision

CG Supervisor

Click for details
Poster for Cats

CG Supervisor

Click for details
Poster for Transformers: The Last Knight

Lead Creature FX

Click for details
Poster for Alien: Covenant

Senior Creature FX

Click for details
Poster for Terminator Genisys

Senior Creature FX

Click for details
Poster for Asterix: The Mansions of the Gods

Cloth Supervisor

Click for details
Poster for Admiral

Cloth Supervisor

Click for details

Background

I started in Rome as an inbetweener on hand-drawn features: pencil, clean-up, one frame at a time. The twenty-five years since have been a slow climb up through the craft rather than away from it: cut-out animation in Spain, cloth and fluid simulation in Belgium, then environments, look development and supervision across London, Vancouver, Montreal and now Los Angeles. Every rung was hands-on, which is why I can still talk to each department in its own language.

VFX (traditional)

I’ve led shows as they scaled from single sequences to whole films. Sets Lead and Lead Technical Animator on Disney’s photoreal Lion King and Jungle Book (the latter an Academy Award winner for Visual Effects), building the fur, water and environment-dynamics pipelines behind them. Creature and cloth work on Pirates of the Caribbean, Transformers, Alien Covenant and Terminator. Then supervision: CG Supervisor on Finch, WandaVision and Cats, CG Environments Supervisor on Maleficent, DFX Supervisor on Robert Zemeckis’s Pinocchio, and VFX Supervisor on Kraven the Hunter. I’m a VES Member and, for the last three years, a VES Awards judge; the teams I supervised on Lion King, Finch and others carried home the VES Awards for their work; the credit is theirs, but leading them to it is the part I’m proudest of.

VFX (AI)

Now I’m Head of GenAI at JAMM Visual, running the generative practice across the studio’s ad campaigns: Super Bowl spots for Amazon, work for Kalshi, Beats, Kia and others. Day to day that’s leading a team that mixes traditional VFX artists with generative specialists, researching new techniques and pitching them to clients and agencies. Diffusion is only one lens on generative AI. I’m constantly reading papers, testing what’s new, and investigating how to train models and adapters of my own rather than just running them out of the box. The backbones are open: Flux, Qwen, Z-Image and HiDream for images, Hunyuan, the Wan family and LTX for video, finetuned into tools built for the pipeline like Wan Animate, Fun and Bernini, with whatever’s new and worth trying added to the mix. The output is ordinary VFX (roto, paint, set extension, face replacement, dubbing) reached by a faster route, handed to comp as a plate they can actually use.